Testseek.fr ont rassemblé 119 examens experts du Oculus Go et l'estimation moyenne est 82%. Faites descendre l'écran et voyez les toutes les revues pour Oculus Go.
May 2018
(82%)
119 Avis
Note moyenne issue des avis d’experts sur ce produit.
Utilisateurs
(82%)
250 Avis
Note moyenne délivrée par les utilisateurs du produit.
820100119
Les éditeurs ont aimé
Vraiment sans fil
Le design minimaliste
Le catalogue d'applications et de jeux
Les images détaillées et colorées avec un minium de flou lors des mouvements
1440p
Autonome
Léger et confortable
Robuste
Couleurs riches
De la place pour les lunettes
Toujours immersif
Casque indépendant (nul besoin de smartphone ni de câbles)
Rapport qualité/prix intéressant
Casque très confortable à porter
Bienfaits d'un casque 100% autonome
Écosystème Oculus de plus en plus maîtrisé
Bonne ergonomie du contrôleur
Bonne conception
Expérience immersive
Écosystème complet de 1 000 jeux et apps
Seulement 200 euros
Casque autonome ne nécessitant ni smartphone ni PC
Confortable
Affichage et son efficaces
Un écosystème de plusieurs centaines d'applications
Compatible Android et iOS
Mode chat avec les casques Gear VR et Oculus Rift
Les éditeurs n'ont pas aimé
Encore dépendant du smartphone
Pas de possibilité de détection de la pièce
Hardware limité sur certaines applications
Temps de chargement plus long que le temps d'utilisation
Donne la nausée (problème courant en VR)
Autonome trop limitée (3 heures au maximum)
Beaucoup d'aberrations chromatiques sur les côtés
Puissance de sortie casque trop juste
La version 32 Go se remplit très vite
C'est toujours un gadget à 200 euros
Ce n'est pas aussi immersif qu'un Oculus Rift ou un HTC Vive
Autonomie de seulement deux heures
Pas de suivi des déplacements
Pas de stockage extensible
Pas de réglages pour les enfants
Pas de prise en charge de plusieurs comptes utilisateur
Publié: 2018-05-01, Auteur: Dean , review by: venturebeat.com
The Oculus Go takes VR to a new generation for people who don't want the hassles of either mobile or PC VR. It would be nice if we could get full, uncompromised VR performance and two hand controllers at the same time, but this is 2018 and the technology...
Completely wireless, Sleek minimalist design, Large library of apps and games, Crisp details and vibrant colors with minimal motion blur
Some smartphone reliance, Lacks room-tracking capability
Think of Oculus Go as Rift 1.5. At its core, the Go is a stopgap measure as we wait for Oculus to launch Project Santa Cruz, which combines the cordless all-in-one goodness of the Go with the positional tracking and room-scale abilities of the Rift. For $...
A completely self-contained, standalone, no-phone-or-PC-necessary VR system. Comfortable design and feel. Sharp-looking display and effective built-in speakers with spatial audio. Hundreds of apps. Oculus setup app works with iOS and Android phones. Conne
Two-hour battery life. It's a sit-down experience (no room tracking). No expandable storage. No kid-safe settings. Lacks multiple account options
Oculus Go is VR for the masses: A self-contained, standalone virtual reality headset that's portable, affordable and delivers a great experience for the price...
Publié: 2018-05-01, Auteur: Sam , review by: arstechnica.com
A new era of quality, low-priced LCD panels begins with Go's out-of-the-park screen and lens performance, A bit of an uneven weight tug, but comfort and heat management are otherwise surprisingly awesome, Go's best games run quite well thanks to 72Hz scre
Go does what it can to make "3DOF" head tracking feel comfortable, but new users may struggle with that cost-cutting limitation, The hand controller, on the other hand, blows an opportunity to add better tracking or more buttons to GearVR's simpler scheme
Concerns with sharing gameplay—and sharing dataThat brings us to one massive pitfall in a budget-minded VR headset: a lack of ways to let nearby friends into the experience.You can connect Facebook credentials to share your Go's live feed of gameplay or a...
Great price, Light weight, Tons of content, High-quality build,
No spatial tracking, Longer charge time than run time
With a user experience that's better than any mobile headset and a price that almost anyone can afford, the Oculus Go delivers a great VR experience for the money, no smartphone or PC required.10/10$199...
Comfortable and easy to use, Inexpensive compared to other VR headsets, Large library of VR apps, Remote is comfortable with accurate motion tracking
Still a bit limited by its mobile hardware, Battery life could be better
Devindra HardawarJust when it seemed as though consumer VR was reaching a lull, the Oculus Go arrives to show us something completely new. Ultimately, VR's future won't depend on expensive and niche hardware like the HTC Vive Pro. Instead, it's the cheap...
Publié: 2018-03-25, Auteur: Ian , review by: venturebeat.com
Extrait: One of the very first things I did in Oculus Go was lean.I was playing Settlers of Catan at the Game Developers Conference in San Francisco, and where the Experiment 7 studio demonstrating cross-play from Rift to Oculus Go. There was a person sitting to m...
Extrait: If all the hype about virtual reality were true, you'd be reading this column through VR goggles.But in actual reality, tech's next big thing has been stuck as tech's niche market thing. When VR for homes arrived two years ago, it required strapping on...