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Reviews of Fable: The Journey

Testseek.fr ont rassemblé 30 examens experts du Fable: The Journey et l'estimation moyenne est 62%. Faites descendre l'écran et voyez les toutes les revues pour Fable: The Journey.
 
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  Publié: 2012-11-12, review by: itreviews.com

  • Fable: The Journey is a beautifully drawn adventure game for the Xbox 360, and though its Kinect-based controls are fun, the game is held back by slow pacing and a lack of excitement....

 
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(60%)
 
  Publié: 2012-11-08, Auteur: Stephen , review by: avforums.com

  • The Journey. Looks and sounds greatInteresting story and charactersTo End All JourneysRepetitive mechanicsHorse sections last too longStubborn horse controlsCan leave you with a sore rear-endYou own this Total You want this Total You had this Total Fable...

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(40%)
 
  Publié: 2012-10-16, Auteur: Stuart , review by: trustedreviews.com

  • Impressive graphics and magnificent scenery, A surprisingly lengthy adventure
  • Repetitive activities, Doesn't feel fully interactive, Key gestures aren't always picked up
  • Rather than sell Kinect, Fable: The Journey does an efficient job of highlighting its weaknesses. For all its visual beauty and engaging story, it's not anywhere near as interesting or interactive as the series it stems from, and the repetitive gameplay l...

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(60%)
 
  Publié: 2012-11-12, Auteur: Eugene , review by: pcmag.com

  • Beautiful graphics. Charming story and characters. Fun Kinect-based controls.
  • Slow pacing. Strict linear progression. Heavy-handed computer assistance
  • Fable: The Journey is a beautifully drawn adventure game for the Xbox 360, and though its Kinect-based controls are fun, the game is held back by slow pacing and a lack of excitement....

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(60%)
 
  Publié: 2012-10-24, review by: gaming-age.com

  • Extrait:  The Kinect, as an accessory with potential to cater to core audiences, has been pretty much a wash. Outside of a couple experiences, Child of Eden and Rise of Nightmares respectively, I haven’t found much on the Kinect line-up that would convince your ...

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(69%)
 
  Publié: 2012-10-17, review by: 1up.com

  • Extrait:  I can imagine a world where Fable: The Journey is a thing of beauty. A world where Kinect works for me, instead of against me. I can envision sitting in front of my television and having a video game respond to the subtlest of my physical responses. I...

 
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(50%)
 
  Publié: 2012-10-17, review by: gamezone.com

  • Extrait:  The Fable series has been in need for a good game again. Granted, Fable III was very good at what it set out to do, but then Lionhead Studios thought that a multiplayer beat-em-up, Fable Heroes, would be an ideal entry while we waited for the next chapter...

 
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(70%)
 
  Publié: 2012-10-16, review by: strategyinformer.com

  • Extrait:  As a fan of the Fable series through the good times and the bad, I went into Fable: The Journey quite hopeful, even despite my general apprehension when it comes to all things Kinect. It doesn't put that suspicion of motion control to rest but it does ...

 
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(70%)
 
  Publié: 2012-10-11, review by: videogamer.com

  • Extrait:  Fable: The Journey ReviewYeah, I was worried too. Worried is an understatement, actually. I was fit to burst with a humongous sob if Microsoft’s obsession with motion control squished the Fable franchise into a limb-flailing mess.But, my doubts were mi...

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(70%)
 
  Publié: 2012-10-10, review by: gamespot.com

  • Strong relationship building, Wellrealized Kinect controls, Smart pacing gives you ample time to rest, Beautiful visual design.
  • Motion controls don't always register properly
  • By focusing on strong character development and beautiful locales, Fable: The Journey provides an engaging adventure enhanced by satisfying motion controls....

 
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(80%)
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