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Reviews of Sengoku Basara: Samurai Heroes

Testseek.fr ont rassemblé 25 examens experts du Sengoku Basara: Samurai Heroes et l'estimation moyenne est 60%. Faites descendre l'écran et voyez les toutes les revues pour Sengoku Basara: Samurai Heroes.
 
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  Publié: 2010-10-12, review by: gamesradar.com

  • Tons of playable characters, Each of which plays entirely differently, Episodic style gives it plenty of replay value
  • Repetitive dialogue, Button mashing, What the hell kind of story is that?

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(60%)
 
  Publié: 2010-10-12, review by: nowgamer.com

  • Unashamedly dated, but still surprisingly addictive and good fun if Warriors games are your bag. It’s better, if less strategic, than recent Dynasty Warriors titles too, although that’s unfortunately not saying very much. 7.6/10Print this pageComments ...

 
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(76%)
 
  Publié: 2010-11-19, review by: Gamingnexus.com

  • Extrait:  There are some games you will come across that are completely forgettable. Sengoku Basara: Samurai Heroes is one such game that you will almost instantly forget you’ve even played by the game’s summation. First, you can forget about any grade-A quality...

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(31%)
 
  Publié: 2010-11-15, review by: gaming-age.com

  • Extrait:  Sengoku Basara: Samurai Heroes isn't a game series I have a lot familiarity with. I know the original was dubbed Devil Kings when it released on the PS2 back in the day, and that it played a helluva lot like KOEI's long-running Dynasty Warriors series,...

 
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(77%)
 
  Publié: 2010-11-02, review by: blogcritics.org

  • Extrait:  Once upon a time, way back when video game arcade machines roamed the earth, a Japanese-based company known as Capcom developed an coin-operated game called Street Fighter. It was painfully simplistic: players would pump several thousand dollars in qua...

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(40%)
 
  Publié: 2010-10-29, review by: strategyinformer.com

  • Koei’s Dynasty Warriors games have spawned many spin-offs and imitators such as its own Dynasty Warriors Gundam and Konami’s Ninety-Nine Nights. But the majority of these releases have been carbon copies of original templates, regardless of their chose...

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(70%)
 
  Publié: 2010-10-23, Auteur: Paolo , review by: icrontic.com

  • Quite polished for a $40 hacknslash, Simple combat system, Lots of weapons and accessories to collect = Replayability, Twoplayer local coop, Unique roster of heroes and villains, Map design is good, Game loads fast compared to other games in its genre, DLC characters are coming
  • Voice acting makes me want to strangle someone sometimes, Size of roster shrank from previous versions (30 to 16), Easy difficulty, No online coop, Regional Materials make item grinding a pain

 
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  Publié: 2010-10-20, review by: gamespot.com

  • Attacks look stylish and powerful.
  • Mindless, repetitive hackandslash action, Idiotic enemy AI, Absence of checkpoints makes death an infuriating setback, Cookiecutter enemy appearance and behavior.
  • Shallow, mindless hack-and-slash action makes this a crushingly tedious slog through an anachronistic version of 16th-century Japan....

 
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(45%)
 
  Publié: 2010-10-20, Auteur: Carolyn , review by: cnet.com

  • Extrait:  Capcom's Sengoku Basara series doesn't have quite the same level of name recognition for Western audiences as Koei's Dynasty Warriors and Samurai Warriors games, but if you've spent any time with Koei's games, Sengoku Basara: Samurai Heroes will immedi...

 
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(45%)
 
  Publié: 2010-10-20, review by: gamezone.com

  • Extrait:  Year after year, the Dynasty and Samurai Warriors franchises fail to innovate, making it the perfect time for Capcom to step in with Sengoku Basara: Samurai Heroes - a series first seen stateside as Devil Kings. Does Capcom push the series in the righ...

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(60%)
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