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Extrait: Every player begins Castle Doctrine as a middle-aged man with a wife, two kids, $2,000, and access to a bevy of materials that could make a home a practically impregnable fortress. There were three kinds of walls, doors, switches, power sources, pits, pre...
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Publié: 2014-02-17, Auteur: Nick , review by: gamespot.com
There's a strategist's joy in turning your home into a dark, imposing maze, The best traps showcase an admirable, mustachetwirling supervillainy
Doesn't execute on its premise of exploring the emotions of home defense, As a robber, you're usually on the wrong side of a guessing game that's stacked against you, Advocates a confused brand of nihilism
At times rewarding but ultimately frustrating, The Caste Doctrine is more of a psychological conversation starter than a game. Only if you're a masochist or put in the necessary time to master your defenses will you find real enjoyment in the gameplay.The...
Extrait: The Castle Doctrine is an online home-invasion simulator that sets you up with a pixellated wife and two children, hands you $2,000, and asks you to create an elaborate deathtrap out of dogs, corridors, doorways, complicated switches and wiring, trapdoors...