Testseek.fr ont rassemblé 99 examens experts du Fallout 76 et l'estimation moyenne est 58%. Faites descendre l'écran et voyez les toutes les revues pour Fallout 76.
(58%)
99 Avis
Note moyenne issue des avis d’experts sur ce produit.
Utilisateurs
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0 Avis
Note moyenne délivrée par les utilisateurs du produit.
58010099
Les éditeurs ont aimé
La direction artistique fait toujours son petit effet
Le système d'évenements pour récupérer du loot
Du crafting toujours efficace
Les bombardements nuclaires qui amènent des ennemis et du loot plus puissants
Un éditeur de personnage
Les co
L'environnement à explorer
Des quêtes secondaires bien écrites
Des modifications intéressantes du S.P.E.C.I.A.L
Et pourtant
L'ambition du projet est là
L'open-world est là
Le travail derrière est perceptible
Des efforts sporadiques
Le multi marche parfois
Même avec des inconnus
De temps en temps
On retrouve ce sens de la grandeur dans l'écriture
Toujours a
Gros travail sur l'open-world
Multi bien pensé et possibilité de tout faire seul
Prometteur
On retrouve évidemment l'esprit Fallout
Un gameplay de base solide
Fallout avec des amis
Récompense l'exploration
Meilleur feeling des armes
La construction
L'ambiance post-apocalyptique
Un jeu un peu amusant entre amis
Une durée de vie conséquente
Les musiques d'Inon Zur
Les microtransactions uniquement cosmétiques
Ouf
Un petit côté addictif
Les éditeurs n'ont pas aimé
Avec énormément d'emprunts à Fallout 4 en terme de décors
Dont les objectifs de missions manquent d'inspirations
Extrait: Fallout 76 has a haunting isolation about it. There are no non-playable characters in this game. There are no dialogue choices to make. There's no right or wrong. The towns are all deserted. It's just you, your thoughts, a million miles of West Virginia W...
Solid combat, West Virginia is beautiful, many compelling side quests
'Theme park' feeling, multiplayer and other elements seem to be there just for the sake of being there, one of the weakest main plots in recent RPG history
I honestly have a hard time figuring out who this game is for.It's obviously not for the fans who loved previous singleplayer Fallout games, but it carries the Fallout name and inherits specific expectations. Those expectations simply are not met. I hones...
I need to wrap this up, even though there's so much more I could talk about. Some of it I talked about in the beta, like voice chat being always-on and automatically opted in, so you're stuck listening to people ramble about “My controller batteries just...
Nevertheless, I'm having a surprising amount of fun with Wastelanders. This is precisely the pivot I hoped Bethesda would make—and one I feared they couldn't (or wouldn't).I'm not sure it has the staying power with me that it does with others. I'll probab...
I need to wrap this up, even though there's so much more I could talk about. Some of it I talked about in the beta, like voice chat being always-on and automatically opted in, so you're stuck listening to people ramble about “My controller batteries just...
Fallout 76's mundane quest and lifeless story put too much weight on the aged combat and trivial crafting for them to bear. It's a multiplayer experiment with far too many flaws to put up with, both in its limiting player interactions and its woeful techn...
Publié: 2018-11-21, Auteur: Matthew , review by: nag.co.za
The map is huge, Lots of variety in craftable weapons and armour, The survival gameplay in which you must take care of hunger, thirst, and disease adds an interesting dynamic to the game,
The frame rate on a standard PS4 frequently goes for a ball of shit, There definitely seems to be a lack of overall purpose to the game, The mission types could do with some variety, Solo players might feel a tad lonely given the lack of NPCs, So far the
Fallout 76 would be more fun to play if there was more variety of missions, which you'll likely end up doing solo unless you have friends to play with going in. The PS4 version's atrocious performance needs serious optimising too. Maybe with content updat...