Testseek.fr ont rassemblé 33 examens experts du Aion: The Tower of Eternity et l'estimation moyenne est 78%. Faites descendre l'écran et voyez les toutes les revues pour Aion: The Tower of Eternity.
October 2009
(78%)
33 Avis
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En reprenant à son compte nombre de mécanismes bien rodés des autres jeux massivement multijoueur, Aion se distingue de la masse par son caractère « abouti ». Un aboutissement que confirme d'ailleurs une finition exemplai...
Extrait: Verdict: Beautiful graphics and Eastern mythology make for a unique world, but the grinding play will put off casual players. Aion is an online role-playing game that's set in a fantasy world split in two - literally - by conflict. The two playable ...
Visuals impress both technically and artistically, First 10 to 12 levels are a joy to play, Fastpaced and intuitive combat system.
Grinding quickly becomes an obtrusively big part of gameplay, Servers seem unable to cope with largescale PVP battles, Invisible walls make flying much less fun than it should be, Sound design is all over the place.
This fantasy massively multiplayer online game makes a great first impression, but almost every aspect of it devolves into a grind before you're even halfway to the level cap. ...
Extrait: Upon entering Aion's world for the first time, you can't help but notice how beautiful it is, and for the first few hours it seems that as much attention has been lavished on the engaging quests and interesting characters as has on the CryEngine-powere...
Extrait: The massively multiplayer online RPG hasn't changed much in the past ten years. Ever since Everquest introduced gamers to a large, 3D world, most that followed have only added their own spin on that idea, polishing and expanding where necessary, but ha...
Extrait: Character creation and the flight dynamic are definitely worth a look, but the main problem is that while the gameplay is inviting enough initially, it starts to bog down as you near level 20 and there are not as many quests. You may find yourself repe...
Extrait: Whenever I try to imagine what the development process might have been like for Aion, I usually picture a circus performer trying to manage half-a-dozen spinning plates on sticks. See, NCSoft's latest MMORPG tries so hard to simultaneously cater to a n...
Extrait: The MMORPG genre has certainly grown by leaps and bounds over the past couple of years, with at least two new triple-A titles being launched every year alongside expansions to the successfully established ones. As the market grows, so do the standards ...