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Reviews of Halo: Reach

Testseek.fr ont rassemblé 97 examens experts du Halo: Reach et l'estimation moyenne est 88%. Faites descendre l'écran et voyez les toutes les revues pour Halo: Reach.
Award: Editor’s Choice October 2010
October 2010
 
(88%)
97 Avis
Utilisateurs
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0 Avis
88 0 100 97

Les éditeurs ont aimé

  • L'univers sonore
  • Les compétences actives
  • Le retour du mode Forge
  • Le mode multi archicomplet

Les éditeurs n'ont pas aimé

  • Le scénario simplet
  • L'IA incapable en conduite

 

Avis

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  Publié: 2010-09-19, Auteur: Simon , review by: tweaktown.com

  • And so it comes to this. Bungie has left the Microsoft stable and joined up with Activision to start an entirely new franchise. After the success of Halo, you can bet on Bungie coming up with a formidable title for Activision to add to its stable. Ho...

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  Publié: 2010-09-13, review by: goodgearguide.com.au

  • Expertly paced storytelling and carefully crafted gameplay, delivers the best Halo campaign to date, multiplayer fans get even more bang for their buck with Reach's bottomless suite of online options
  • It's still Halo -- so if you didn't like it before Reach probably won't change your mind
  • An epic story, incredible pacing, and a spot-on mix of old and new elements make Reach's campaign Halo's best yet. Oh, and when you've finished the story mode, plan on spending a large chunk of your life in the massive online universe. Any way you cut it...

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(100%)
 
  Publié: 2011-01-14, review by: theglobeandmail.com

  • Extrait:  I prepared for Halo: Reach – the final instalment in the sprawling Halo video game series to be made by Bungie, its founding studio – in what might seem a peculiar way: By rereading a decade-old book. Erik Nylund’s million-selling Halo: The Fall of Rea...

 
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(88%)
 
  Publié: 2010-09-15, review by: stuff.co.nz

  • Extrait:  On paper, Halo: Combat Evolved read like it was destined for obscurity: In the future, a cybernetic super soldier defends humanity from an alien horde. It’s the sort of logline that reminds you that you need to take the rubbish out tonight. The develop...

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(80%)
 
  Publié: 2010-09-13, review by: gameplanet.co.nz

  • Trims the fat and delivers a Halo game that plays as homage to the series as a whole. Armour ability system is a great step forward. Expanded multiplayer options increase value. The planet Reach is a great achievement.
  • Fails to truly convey the drama of Reach's fall. Thin characters. Some over-developed Convenant weaponry. Some frame rate losses.

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(80%)
 
  Publié: 2010-09-13, review by: nzgamer.com

  • Extrait:  Halo broke the mould when it was released on Xbox 360, convincing many for the first time that a first person shooter could be played effectively without a keyboard and mouse. Halo's controller-friendly interface took frustration out of the equation an...

 
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(89%)
 
  Publié: 2010-09-20, review by: techsmart.co.za

  • Halo: Reach is a fitting end to an amazing part of gaming history that has served as the vanguard of Xbox gaming dominance. Gamers are treated to a well thought out campaign and some excellent multiplayer options, providing a fitting farewell to an exc...

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  Publié: 2020-01-29, review by: in.pcmag.com

  • Pros, Thrilling shooting action. Addicting multiplayer combat. Strong sci-fi storyline. Now has 4K visuals and a 60FPS frame rate. Doesn't require an Xbox Live Gold subscription for online play
  • Cons, Cumbersome new menu and UI. Missing elements featured in the original Xbox 360 game. Lacks crossplay with Xbox One version. Some audio issues
  • Bottom LineA mainline Halo game has finally come to PC as part of a much larger compilation. If you desire high-octane Halo action on PC, Reach is as good a start as any, but heed this port's rough edges and missing features...

 
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(70%)
 
  Publié: 2010-09-25, review by: techtree.com

  • Exciting single player campaign, superbly executed multiplayer modes, beautiful environments and engaging soundtrack, plenty of replay value
  • Controlling terrestrial vehicles is a chore, motion blurring is a bit over the top

 
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(90%)
 
  Publié: 2010-09-24, review by: firstpost.com

  • Looks achingly beautiful, Exciting story, Deep multiplayer component
  • Minor frame rate hitches
  • The art design has seen the most work though, and the art style has gone from goofy to realistic thanks to the use of muted color tones and richer, more detailed textures. The levels also feel more lived in, with buildings that actually seem habitable ...

 
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(90%)
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