Testseek.fr ont rassemblé 97 examens experts du Halo: Reach et l'estimation moyenne est 88%. Faites descendre l'écran et voyez les toutes les revues pour Halo: Reach.
October 2010
(88%)
97 Avis
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88010097
Les éditeurs ont aimé
L'univers sonore
Les compétences actives
Le retour du mode Forge
Le mode multi archicomplet
Les éditeurs n'ont pas aimé
Le scénario simplet
L'IA incapable en conduite
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Publié: 2010-09-19, Auteur: Simon , review by: tweaktown.com
And so it comes to this. Bungie has left the Microsoft stable and joined up with Activision to start an entirely new franchise. After the success of Halo, you can bet on Bungie coming up with a formidable title for Activision to add to its stable. Ho...
Expertly paced storytelling and carefully crafted gameplay, delivers the best Halo campaign to date, multiplayer fans get even more bang for their buck with Reach's bottomless suite of online options
It's still Halo -- so if you didn't like it before Reach probably won't change your mind
An epic story, incredible pacing, and a spot-on mix of old and new elements make Reach's campaign Halo's best yet. Oh, and when you've finished the story mode, plan on spending a large chunk of your life in the massive online universe. Any way you cut it...
Extrait: I prepared for Halo: Reach – the final instalment in the sprawling Halo video game series to be made by Bungie, its founding studio – in what might seem a peculiar way: By rereading a decade-old book. Erik Nylund’s million-selling Halo: The Fall of Rea...
Extrait: On paper, Halo: Combat Evolved read like it was destined for obscurity: In the future, a cybernetic super soldier defends humanity from an alien horde. It’s the sort of logline that reminds you that you need to take the rubbish out tonight. The develop...
Trims the fat and delivers a Halo game that plays as homage to the series as a whole. Armour ability system is a great step forward. Expanded multiplayer options increase value. The planet Reach is a great achievement.
Fails to truly convey the drama of Reach's fall. Thin characters. Some over-developed Convenant weaponry. Some frame rate losses.
Extrait: Halo broke the mould when it was released on Xbox 360, convincing many for the first time that a first person shooter could be played effectively without a keyboard and mouse. Halo's controller-friendly interface took frustration out of the equation an...
Halo: Reach is a fitting end to an amazing part of gaming history that has served as the vanguard of Xbox gaming dominance. Gamers are treated to a well thought out campaign and some excellent multiplayer options, providing a fitting farewell to an exc...
Pros, Thrilling shooting action. Addicting multiplayer combat. Strong sci-fi storyline. Now has 4K visuals and a 60FPS frame rate. Doesn't require an Xbox Live Gold subscription for online play
Cons, Cumbersome new menu and UI. Missing elements featured in the original Xbox 360 game. Lacks crossplay with Xbox One version. Some audio issues
Bottom LineA mainline Halo game has finally come to PC as part of a much larger compilation. If you desire high-octane Halo action on PC, Reach is as good a start as any, but heed this port's rough edges and missing features...
Looks achingly beautiful, Exciting story, Deep multiplayer component
Minor frame rate hitches
The art design has seen the most work though, and the art style has gone from goofy to realistic thanks to the use of muted color tones and richer, more detailed textures. The levels also feel more lived in, with buildings that actually seem habitable ...