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Extrait: "SimCity Societies" Features Build cities based on culture, behaviors, and societal values. Small town, industrial, capitalist, romantic, fun, contemplative, authoritarian, and cyberpunk are the types of cities you can build. 350 building types. Archit...
This review was by far the hardest review that I have ever done because of the many conflicting factors involved. First, Im a veteran of SimCity and I love the series, 2nd, I absolutely despise EA for their monopolistic tactics and sell-out technique...
Extrait: SimCity games are always tough to review. On the one hand, they’re generally fun to mess around with. On the other hand, you start wondering what the point is. On the third hand you’ve got Wittgenstein.SimCity: Societies is fun to mess around with. You...
Extrait: Electronic Arts and Maxis have had a long and healthy relationship when it comes to the SimCity series. Many of us Im sure spent long nights building a bustling metropolis before launching an alien invasion or a citywide fire, cackling madly. But for ...
Extrait: EA Games IntroductionSimCity Societies is the 5th major release in the SimCity franchise. EA chose not to go with simply calling the game "SimCity 5" due to the remarkable differences (as well as the fact that it wasnt developed by Maxis)....
Lots of structures and decorations to build your city with, Charming visuals and sound effects.
Game is way, way too easy, Complete disconnection between social energies and Sim happiness, Sluggish graphics engine .
The addictive gameplay of the SimCity series is completely missing in this lackluster spinoff. ...
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(60%)
Publié: 2007-11-13, Auteur: Dave , review by: gamespy.com
Plenty of fun buildings and city styles; lots of character; great graphical detail.
No gameplay depth; beefy system required.
EAs novel new approach to the SimCity franchise does away with all the minutia of urban planning and instead invites players to create a city with some real personality. Youll be able to create anything from a grimy factory town to an Orwellian polic...
Extrait: Every so often, we find a game that is a clear victim of troubled branding. The latest example is Tilted Mill's pitiable spin-off, SimCity Societies. Here we have a game that is clearly not attempting to ape the existing games in Maxis' famed SimCity f...
Extrait: The idea of a SimCity game that doesnt involve the careful placement of on-ramps, power lines or RCI zones scares some people. They simply wont accept that a game bearing the SimCity brand doesnt include the core features that fans have come to love...
Extrait: del.icio.us | Digg This | Glink It The past summer, here in southwest Idaho, saw a lot of road construction, and building construction taking place. Each time driving, navigating the detours and trying to avoid inevitable delays proved fruitless &ndash...