Testseek.fr ont rassemblé 124 examens experts du Doom et l'estimation moyenne est 83%. Faites descendre l'écran et voyez les toutes les revues pour Doom.
May 2016
(83%)
124 Avis
Note moyenne issue des avis d’experts sur ce produit.
Utilisateurs
-
0 Avis
Note moyenne délivrée par les utilisateurs du produit.
830100124
Les éditeurs ont aimé
Relativement jouable sans trop de problèmes à la manette
Un gameplay toujours aussi bourrin et fun qui fait le boulot
Un immersion totale et bien fichue dans le monde de DOOM
Techniquement
ça reste potable
Pas de motion sickness en vue
Le systèm
Les éditeurs n'ont pas aimé
Mais la Jouabilité est clairement discutable au PlayStation Move
Se termine en trois petites heures - assez limité pour 30 euros -
Un manque de sensation flagrant au niveau des armes et du corps à corps
One of the best FPS campaigns in recent memory, Labyrinthine level design, Multiple enemy and weapon types, Tons of graphics options, Satanic soundtrack, True to the original
Multiplayer needs some work, DLC and Season Passes lock content behind paywalls, Slow movement speed, Unskippable logos
Doom is back and true to the original. If you want to play the best FPS in years, you owe it to yourself to go to Hell (on Mars)...
TDP and power draw is almost unbelievable at 150W for such a high-performance GPU, using only one 8-pin PCIe cable; in contrast the Fury X requires two 8-pin cables, Overclockability is very good so far – GPU Boost 3.0 works with the Precision X overcloc
If you are buying a top performing video card right now and looking for the highest performance at a really good price, the GTX 1070 is the only choice since the GTX 1080 is much more expensive.We would like to award the Founder's Edition of the GTX 1070...
Publié: 2016-05-26, Auteur: Daniel , review by: gamezone.com
If you are a shooter fan, you owe it to yourself to play DOOM, just for the campaign alone. The game is a master class in how you design a level; not in how it looks like, but how it functions. Every single level in the campaign is designed in a way that...
Extrait: When I was 12, I was a dork. I'm still a dork, I'm just aware of it now. When I look back at the things I liked and the way that I liked them, I often have to laugh. A lot of it doesn't hold up, or, if it does, it's often not for the reasons I remember. B...
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Publié: 2016-05-23, Auteur: Ron , review by: gamingtrend.com
Skill-based high-speed combat, Singleplayer alone is worth the price of admission, Snap Map is a simple and powerful tool, Graphically gorgeous, Campaign progression elements are a good twist
Unlocking in multiplayer feels derivative, Arena gameplay feels somewhat generic
It's strange to be this excited about the singleplayer portion of game from id Software, but here we are. While multiplayer doesn't scratch the itch the way something like Quake Arena once did, the power of Snap Map puts the power to fix that entirely in...
Cet avis était-il utile?
(90%)
Publié: 2016-05-20, Auteur: Sean , review by: Gamingnexus.com
Extrait: DOOM is pretty special to me. I cut my gaming teeth on the likes of Star Raiders and Pac-Man for the Atari 800, but DOOM is where I really got into the hobby. While I sampled Mario and Ninja Turtles on the NES at an early age, my parents (particularly my...
Publié: 2016-05-19, Auteur: Daniel , review by: yahoo.com
Extrait: It's been 12 years since the release of Doom 3. That's more than a decade without chainsaws and miniguns and super shotguns and BFGs. Without Cyberdemons and Imps and Hell Knights and a solitary space marine with a nasty right hook.God, I've missed it.But...
Publié: 2016-05-17, Auteur: Peter , review by: gamespot.com
Satisfyingly chaotic combat, Steady doses of new weapons and upgrades, Diabolical hordes push you to the limit, Wonderfully grim landscapes, Impactful soundtrack, Snap Map is a great bonus
Uninspiring multiplayer, Missed opportunities to add value to the story, Repetitive mission structure
Publié: 2016-05-17, Auteur: Christopher , review by: gameranx.com
Extrait: I still remember the hushed voices and scanning eyes. We were glued to the ancient, bulking monitors before us but tried to keep a careful watch for signs of approach. No one could know what we were doing. “We're going to get in so much trouble!” someone...
Take-no-prisoners pacing, Resurrects the best parts of arena-shooter design, id Tech engine is a marvel
Runs out of ideas too early, Bolted-on (and unnecessary at best) multiplayer
It may not be as influential or creative as either the original Doom or Doom 3—which, although it hasn't aged well, ushered in a dozen monster-closet copycats. Still, Doom in 2016 is successful because it knows it's dumb and leans into the fact. There...